Player made content will give Neverwinter true staying power

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Player made content will give Neverwinter true staying power

Мнение от mmocs » 15 май 2019 05:32

Neverwinter, from developer Cryptic Studios and publisher Perfect World Entertainment, is a free-to-play massively multiplayer online role-playing game set in the Dungeons & Dragons universe, or, more specifically as the game's title suggests, in and around the Forgotten Realms city of Neverwinter. At the game's beginning, players select from the standard fantasy races, from dwarves to elves, and a variety of classes, including the normal range of some that specialize in different weapon types while others prefer the use of magic. After a brief introduction to the various gameplay mechanics, players arrive in the city section of Protector's Enclave, which serves as the primary hub for partaking in quests, participating in player-versus-player combat, and buying and selling items at a wide assortment of market vendors.

Player made content will give Neverwinter true staying power. Neverwinter has a system called the Foundry where their player base can build quests, or quest whole quest series into the game’s existing lore and areas. The potential for this is huge: it has the possibility to give Neverwinter that elusive quality: replay ability. This is the one thing that seems to doom MMO’s to a quick death. If players have to run through the same old quest with every character they will soon lose interest and move to another MMO. What any MMO RPG needs to stay alive is to have enough content to let players have different gaming experiences while they level up multiple characters. The Foundry is going to be what does it for Neverwinter, though I hope that they also plan to release their own expansions and quest series to supplement the player base quests. By the way, you can buy cheap NW Astral Diamonds from mmocs.com, where you can enjoy a 3% discount by using the code “ MMOCSVIP ”.

One of the most unique features of Cryptic’s previous game, Star Trek Online, was the Foundry, which allowed players to create their own quests for others to play. The Foundry makes its return in Neverwinter, and the potentially limitless content it offers players is perhaps Neverwinter’s biggest strength. Should you get bored of the regular quests available, there is a wealth of player created content to explore, and a rating system helps to ensure that you don’t have to wade through a sea of garbage to get to a handful of good Foundry quests. As far as actually developing content goes, the system strikes a good balance between user friendliness and depth. After an hour or two to get comfortable with the system, your only limits will be your imagination.

Neverwinter brings a polished, appealing MMO experience that will surely make you want more and more. It’s one of those games in which you can surely sink hundreds of hours without noticing the time passing by. Neverwinter is not a game for casual gamers, it’s one suitable for people that know how to play an RPG and which want a very appealing story. With lots of explosive moments, amazing sceneries and a plethora of character development options, Neverwinter is one of the best MMOs you can find on the market nowadays and we recommend that you give it a try right now.

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